Transition_EaseOutInCubic

Syntax

Value.d = Transition_EaseOutInCubic(t.d, b.d, c.d, d.d)

Description

Calculates an intermediate value using a cubic easing curve that combines ease-out and ease-in. The first half of the animation decelerates, and the second half accelerates, using cubic formulas.

Parameters

t.d
The current elapsed time of the animation in milliseconds.

b.d
The starting value of the property being animated.

c.d
The total change in value (target value - starting value).

d.d
The total duration of the animation in milliseconds.

Return Value

Returns the interpolated value (Double) at the current time `t` according to the ease-out-in cubic curve.

Example

IncludeFile "ProGUI_PB.pbi"

Structure MyAnimData
  TargetValue.d
  StartValue.d
  x.d
EndStructure

Procedure DrawHandler(Window, EventType, *EventData.PG_EventDraw, *UserData.MyAnimData)
  
    DrawClear(RGB(200, 200, 200), 1) ; Grey background

    ; Draw a box whose X position is animated
    DrawBox(*UserData\x, (*EventData\height / 2) - 25, 50, 50, RGB(0, 0, 255))
    
EndProcedure

Procedure AnimateHandler(Window, EventType, *EventData.PG_EventAnimate, *UserData.MyAnimData)
  
  Select *EventData\state
  
    Case #PG_Event_Animate_Start
      Debug "Animation started."
      
    Case #PG_Event_Animate_Update
      ; Calculate intermediate value using the ease-out-in-cubic transition
      *UserData\x = Transition_EaseOutInCubic(*EventData\currentTime, *UserData\StartValue, *UserData\TargetValue - *UserData\StartValue, *EventData\duration) 
      WindowRedraw(Window)
      
    Case #PG_Event_Animate_End
      Debug "Animation ended"
      ; Ensure final value is set exactly
      *UserData\x = *UserData\TargetValue
      WindowRedraw(Window)
  EndSelect
EndProcedure

StartProGUI()

MyWindow = CreateWindow(0, 0, 300, 200, "Transition_EaseOutInCubic Example")

If MyWindow
    
  ; Setup data for animation
  *AnimData.MyAnimData = AllocateStructure(MyAnimData)
  *AnimData\StartValue = 10 
  *AnimData\TargetValue = 200
    
  AddEventHandler(MyWindow, #PG_Event_Draw, @DrawHandler(), *AnimData)
  AddEventHandler(MyWindow, #PG_Event_Animate, @AnimateHandler(), *AnimData) 

  ; Start a 2-second animation
  AnimID = StartAnimation(MyWindow, #PG_Any, 2000)

  WindowShow(MyWindow, #True, #PG_WindowShow_ScreenCentered)
  Repeat : Event = WaitWindowEvent() : Until Event = #PB_Event_CloseWindow
  
  StopAnimation(MyWindow, AnimID) 
  FreeStructure(*AnimData)
  
EndIf 

StopProGUI()

See Also

Transition_EaseInCubic, Transition_EaseOutCubic, Transition_EaseInOutCubic, StartAnimation

Supported OS

Windows, Linux